Tokenomics

$HELM TOKEN

The number of HELM TOKEN is limited. Our aim is to build real use cases for our coins with as much overlap with the tangible sector as possible. The focus is to bridge the gap between the "real" sector and blockchain.

Framework

This idea is to have a platform where cryptocurrency can be mined through "sweat" or exercise, where rewards can be earned indefinitely. As the company grows, so will the value of its coins. Our coin allocation is divided into 4 categories:

1.Ecosystem (45%)

The first platform allows you to earn cryptocurrency from your sweat through walking, running, biking, and swimming activities. Each time you submit your activity results, you will be rewarded with HELM TOKEN. The total amount of coins receivable is 900 million HELM TOKEN(45% of the total supply) and is reserved for distribution over 20 years. The first ten years will be distributed 25% while the remaining 20% will be distributed 10 years

After year 20 ...

We will bring the 10% of coins held in the Treasury and 10% of revenue reserved from sales of Virtual Clothes on the platform during the initial 20 years to giveaway to the users continuously. This model will take the platform to the next level, without needing to mine for more coins while at the same time allowing the value of existing coins to increase. We aim to create many more events that will take over the virtual world as a whole.

We intend to be the coin that can be used both in the real world and in the Metaverse. The coin will allow you to join any virtual event. Your data will be stored in an Avatar and you will be able to receive rewards (revenue). HEALTH MONEY plans to pave the way into a future where our health is tied with the digital world, where looking after your well-being and having fun can also be a source of income.

2.Company (25.5%)

By allocated a percentage of coins to the company, we then also have skin in the game and will be incentivized to make our coins increase in value. Our users can be reassured that we believe in our growth.

Of the total coins allocated to the company, 20% of the coins will be reserved for the company’s valuation, meaning it will be kept as an asset and held in reserve (these coins are not meant to be spent). As the coins in reserve reflect the value of our company (much like a company's stock), we will be motivated to to grow and increase its value. Our focus is for our coins to be compatible with real world uses, much like any other currency.

The remaining 5.5 % will be kept for our team members and business partners for short term and long term growth. We will distribute coins over a number of years to incentivize long term vision among our team and partners over short term gain. We believe that long term success can be achieved through long-term reward planning.

3.Treasury (24.58%)

Coins are reserved for sweat mining from year 11 onwards, marketing and market. We view our business plan 10 years at a time, whereby rewards occurring from year 11 onwards is based on years 1 to 10, rewards occurring from year 21 onwards is based on years 11 to 20, and so on so forth. The platform is designed in such a way that no new coins have to be mined, meaning the number of coins will not increase which in turn protects against its dilution in value.

In the future, the Treasury may serve as the main source of income for the platform where HEALTH MONEY will consolidate all coins to the Treasury and users are able to continuously earn coins through sweat mining.

4.Pre-sales (4.92%)

The final 4.92% will be for pre-sales.

Why are we doing pre-sales?

1. Holders Level: the more $HELM TOKE user holds, the more efficiently they can sweat mine as well as unlock additional features. Please see Holder Level for more details.

2. Scale Team & Marketing: Hitting the global market will be a major challenge for us. It is a task that we do not underestimate, and therefore we are sourcing initial funds to implement the strategy we have created.

Burning Mechanic of $HEALTH MONEY

Our Coins burning mechanic is very apparent. It is divided into 2 parts as follow:

1. The revenue reserved from NFT sales

The more you buy, the more you burn. We will reserve the revenue from NFT sales in Avatar Shop which will go toward 3 categories.

40% of the revenue will be burned until the total burned coins reaches 600 M.

30% of the revenue will be distributed to the Treasury category.

30% of the revenue will be returned to the reward pool for daily distribution.

This means that the more you buy NFTs from Avatar Shop, the more coins burned in each quarter and you will get more pool rewards.

2. Buy back to burn

"Buy Back to Burn'' is another mechanism we use. The profit from challenge or product sales (In fiat) will be used to buy back and burn $HEALTH MONEY

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